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My Skills

Game Design 

Level Design

Team working

  • Game Concept

  • Motivation

  • Interactions with the environment

  • UI

  • Math and Balancing 

  • Systems and Interactions with the world

  • Game feeling 

  • Player Types

  • Layout 

  • Blockout 

  • Level Documentation, metrics and affordance 

  • Level Optimization

  • Missions Design 

  • Environmental Storytelling 

  • Level Scripting 

  • Agile Methodology

  • Scrum

  • Communication and Design Documentation

  • Team work oriented 

  • Flexible and  available

Software

Professional

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Advanced

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Intermediate

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Jira

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Confluence

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